Detailed Editing with Programs Controlling Pitch
35
Controlling Pitch
Pitch Bend
Pitch bend smoothly changes
the pitch upward or downward,
similar to how a guitarist can “bend” strings. On the
KROSS, you can use the pitch bend wheel to control this in
real time.
The amount of pitch change applied when you move the
pitch bend wheel fully toward yourself or fully away from
yourself is specified in semitone steps by the
Bend(+) and
Bend(–) settings. For example if Bend(+) is set to +12,
moving the pitch bend wheel fully away from yourself will
make the pitch rise one octave.
Note: This can also be controlled via MIDI or by using a
controller other than the pitch bend wheel.
Ribbon (#16) specifies the amount of pitch change (in
semitone units) that will
occur when MIDI control
change message #16 is received. With a setting of +12,
a value of 127 will raise the pitch one octave, and a
value of 0 will lower the pitch one octave.
Creating Vibrato
You can use an LFO to create vibrato.
LFO1 and LFO2
Intensity specify how deeply the selected
LFO will affect the pitch. With a setting of +12.00, vibrato
will vary the pitch in a range of one octave upward and
downward.
M.Whl-Int specifies the amount of vibrato that will be
produced by the LFO when the pitch bend wheel is moved
fully away from you.
AMS Intensity specifies the depth of vibrato that will be
applied by the LFO when modulated by the selected AMS
(Alternate Modulation Source). For example,
suppose that in
the P-INPUT/CTRL>CONTROLLERS page, you set
SW1
to SW1 Mod.:#80, set
LFO1 AMS to SW1:#80, and set
“Intensity” to an appropriate value; when you now turn on
SW1 or receive MIDI control change CC#80, vibrato will be
applied.
Pitch EG
When the
Intensity value is set to
+12.00, the pitch EG
specified in the Pitch EG page will produce a maximum of
±1 octave of pitch change.
To realistically simulate the slight change in pitch that
occurs when a string is plucked or at the attack of a brass or
vocal sound, you can use the EG to
create a subtle change in
pitch at the attack.
Portamento
Portamento makes the pitch change smoothly when you play
the next note before releasing the previous note.
The
Time parameter controls how long it will take the pitch
to change. As this value is increased, the pitch will change
over a longer time. With a value of
000, there will be no
portamento.
You can turn Portamento on and off via SW1 or SW2, by
assigning them to
Porta. SW: #65.
LFO1
Intensity
AMS
AMS Intensity
Modulation Wheel
Intensity
Pitch EG Intensity
Playing and editing Programs
36
Using Filters
The filters allow you to diminish or emphasize specified
frequency areas of the sound.
The tone of the sound will depend significantly on the
filter settings.
The basic filter settings, including the routing, type, cutoff
frequency, and resonance, are set on the P-FILTER> BASIC
page.
Filter Routing
Each
oscillator has two filters, Filter A and Filter B. The
Filter Routing parameter controls whether one or both of
the filters are used, and if both are used, it controls how they
are connected to each other.
The
Single routing uses only Filter A as a single 2-pole,
12dB/octave filter (6dB for Band Pass and Band Reject).
The
Serial routing uses both Filter A and Filter B. The
oscillator first goes through Filter A, and then the output of
Filter A is processed through Filter B.
The
Parallel routing also uses both Filter A and Filter B.
The oscillator feeds both filters directly (and allow
independent settings for each), and the outputs of the two
filters are then summed together.
The
24dB(4Pole) routing merges both filters to create a
single 4-pole, 24dB/octave filter (12dB
for Band Pass and
Band Reject). In comparison to Single, this option produces
a sharper roll-off of frequencies beyond the cutoff frequency,
as well as a slightly more delicate resonance. Many classic
analog synths used this type of filter.
Serial and Parallel Routing
Filter Types
This selects the parts of the sound that will be affected by the
filter, as described below. With the Serial and Parallel
routings, you can independently set
the types for Filter A and
Filter B.
The filters will produce very different results depending on
the selected
filter type.
Low Pass: This cuts out the parts of the sound that are
higher than the cutoff frequency. Low Pass is the most
common type of filter, and is used to make bright timbres
sound darker.
High Pass: This cuts out the parts of the sound that are
lower than the cutoff frequency. You can use this to make
timbres sound thinner or more buzzy.
Band Pass: This cuts
out all parts of the sound, both highs
and lows, except for the region around the cutoff frequency.
Since this filter cuts out both high and low frequencies, its
effect can change dramatically depending on the cutoff
setting and the oscillator’s multisample.
With low resonance settings, you can use the Band Pass
filter to create telephone or vintage phonograph sounds.
With higher resonance settings, it can create buzzy or nasal
timbres.
Band Reject: This filter type–also called a notch filter–cuts
only the parts of the sound
directly around the cutoff
frequency. Try modulating the cutoff with an LFO to create
phaser-like effects.
Filter Types and Cutoff Frequency
Filter Routing
Resonance
Filter Type
Filter A (Low Pass)
Oscillator
Oscillator
Filter B (High Pass)
Filter A (Low Pass)
Filter B (High Pass)
Low Pass
High Pass
Band Pass
Band Reject
Cutoff Frequency