4
Introduction
Introduction
Welcome to the Legend of the Five Rings Roleplaying
Game Beta Playtest
The Legend of the Five Rings Roleplaying Game development team wel-
comes you to the open beta playtest! For over twenty years, Rokugan has
been home to fantastical and dramatic tales featuring the samurai of the
seven Great Clans. Now, we invite you to gather your friends, play the
game of twenty questions, and return to the Emerald Empire to tell new
stories of triumph and tragedy.
We here on the development team invite you to join us in the pro-
cess of creating the best Legend of the Five Rings Roleplaying experience
possible. This beta rulebook is a fully functional game that provides
players and game masters with the tools they need to play countless ses-
sions of Legend of the Five Rings Roleplaying. However, it is important to
note that many elements of the beta are not representative of the final
product. Many of the character options (including schools, techniques,
advantages, and disadvantages), as well as game master advice, artwork,
and setting information have been removed to provide a more concise
playtesting experience.
Once you’ve finished creating characters, the fastest way to begin
playing is to purchase the Legend of the Five Rings Dice App, available on
the App Store and Google Play. The Legend
of the Five Rings Dice App
is a comprehensive physics-based dice roller that can be used to roll the
custom six- and twelve-sided dice used in the game, as well as the ten-
sided dice occasionally used during character creation. The app allows
you to manually change die faces, group dice, display total results, and
explode dice, as well as create custom presets for any combination of dice.
Alternatively, the
Dice Sheet included on page 233 can be printed out
on sticker paper and attached to normal six- and twelve-sided dice. If
you don’t have sticker paper, gluing the paper die faces works just as well.
You’ll probably want to create at least five of each type of die to get start-
ed. Spraying these with a bit of transparent dull-coat (found at most hob-
by stores and friendly local game stores) will help keep the stickers on.
After you’ve had a chance to try out the system (we recommend
running through the included adventure, “A Rōnin’s Path” on page 207,
to get a feel for the four major types of conflict scenes as well as the new
paradigm for investigations), there are three main methods for you to
submit your feedback. First, we have a public forum on the FFG website:
https://community.fantasyflightgames.com/forum/537-legend-of-the-five-
rings-roleplaying-game-beta/
. You can use this board to post questions
and discuss the beta test with the other people involved. Second, you can
submit any specific reports or feedback directly to the development team
at the beta test email address (
L5RRPGbeta@fantasyflightgames.com
).
When submitting your feedback via email, it is most helpful to us if you
consolidate all of your questions and comments
into a single document
for your entire group, waiting to send it in until you have collected all
related feedback into a single document. This will help the development
team here more easily organize and process all of your comments. Third,
the development team will occasionally post surveys to help us aggregate
specific feedback and data points. You will also have the chance to vote for
additional preview mechanics through social media!
The best way to get news updates from the Legend of the Five Rings
RPG team, such as when updates are released or when new surveys are
available, is to
sign up for our mailing list
. In doing so, you’ll also have a
chance to receive a signed copy of the final product!
We would like to include a note as to what constitutes useful feed-
back. The sort of information that is most useful to us is specific, well
considered, and concise. Good feedback states the issue at hand and ac-
curately cites page numbers related. It can pertain to rules contradictions,
typographical inconsistencies, or even experiential problems that arose
in gameplay, but the more specific it is, the better we can implement it.
Reports that include not just an overview of the problem, but also the
circumstances and reasons that it might have occurred are most valuable.
We will be adding weekly updates to our website as the testing progresses.
To close, we would like to extend our sincerest thanks to you for your
enthusiasm and your diligence during the beta playtest.
Your feedback is
incredibly valuable to us, and we thank you for helping us in making this
game the best it can possibly be. We hope you enjoy this document and
have many great adventures in the Emerald Empire.
Happy gaming,
The Legend of the Five Rings Roleplaying Game Team
October 2017
5
Introduction
Welcome to Roleplaying in the Emerald Empire
It is an era of sudden change and upheaval in Rokugan. Mortal schemes,
natural calamities, and celestial turmoil alike have disrupted the political,
military, and spiritual equilibrium of the land. Long-simmering rivalries
and fresh betrayals ripple through the courts and on the battlefield. The
Chrysanthemum Throne is beset by threats from without and within, and
the honor of the seven Great Clans shall be put to the test. Who among
the clans will prove strong enough to guide Rokugan in these tumultuous
times? Will their names be lifted up beside those of the honored ancestors,
or will they fall among the ranks of the Empire’s most infamous villains?
In the Legend of the Five Rings Roleplaying Game, players take on the
roles of individual samurai whose honor and loyalty will be put to the
test. These samurai serve their lords as warriors, courtiers, priests, or
monks and embark on adventures filled with drama, suspense, humor,
romance, and horror. All the while, they must
grapple with their human
emotions and choose between following their heart’s desire or doing what
society—and the Code of Bushidō—demands of them. These personal
stories of triumph and tragedy will reverberate across the Emerald Em-
pire and shape the very future of Rokugan.
The Legend of the Five Rings Roleplaying Game provides players and
game masters with the tools to tell stories of samurai drama within the
Emerald Empire. The following pages contain rules for creating char-
acters sworn to serve one of the seven Great Clans and for running
game sessions filled with intrigue and conflict. A wide variety of skills,
techniques, passions, flaws, and more allow players to customize their
character mechanically and narratively. The custom dice mechanics en-
able players to contribute to the unfolding story and determine whether
their character succeeds, by how much, and how much it will cost them.
And the fantastical feudal setting of Rokugan provides a rich tapestry of
majesty and wonder where these stories can unfold.
The Code of Bushidō
The Way of the Warrior, or Bushidō, elevates samurai from the rest of so-
ciety while also chaining them to near-unattainable ideals. Samurai must
embody righteousness and honor, loyalty and duty,
and courtesy and
compassion, as well as courage in the face of death. A samurai is expected
to uphold these virtues in their every word and deed, even when these
ideals conflict with one another.
A samurai’s reputation for adhering to the Code of Bushidō reflects
not only on the individual, but upon that samurai’s household, family,
and clan. Should they prove unable to live up to these expectations, only
ritualized suicide can wash away the stain to their honor. According to
Bushidō, there is no room in a samurai’s life for anything that would get
in the way of these ideals. Love and ambition, pride and greed—even
happiness—are to be sacrificed for the sake of Bushidō. Yet, samurai
are still human, made from the mingling of Lady Sun’s order and Lord
Moon’s chaos. The tenets of Bushidō would not be ideals to strive to-
ward if they were easy to realize in daily life. Characters in Rokugan are
measured by their own faith in, and devotion to, the Code of Bushidō
through their honor rank.
The Samurai’s Struggle
Many Rokugani plays have been written chronicling the impossible choices
facing a samurai as their human feelings, or ninjō,
conflict with their
obligations to society, or giri. Those things that would get in the way of
Bushidō are real and meaningful forces in a samurai’s life, and it is the rare
soul who can resist their call completely. The stories and the drama of the
Legend of the Five Rings Roleplaying Game revolve around the tension
between these two conflicting forces. One of the fundamental choices a
player must make during character creation is to select opposing ninjō and
giri to represent a samurai’s inner desire and the external demands placed
upon them by their lord and by fate. Whether a samurai chooses happiness
or duty in a given moment has narrative and mechanical consequences not
only for themself, but for all of the Emerald Empire. When they serve their
lord with distinction, tales of their glories may spread to the corners of the
Empire or even be recorded for the ages. A samurai’s fame and reputation
for service is measured by their glory rank.
The Way of Five Rings
At the dawn of civilization, when humanity looked to understand the
surrounding creation, the greatest philosophers determined that the
world was composed of the five elements: Air, Earth, Fire, Water, and the
Void that holds the other elements together.
These elements, also called
rings, were represented in the sacred spirits of the land and the natural
world, but also in society and the human psyche. Air is the weather and
the wind, the invisible and the innuendo, and the swiftness of a bird of
prey. Earth is stone, wood, and metal, as well as a donkey’s stubbornness
and a tortoise’s patience. Fire is the gentle warmth of the sun or the rage
of a wildfire, but also the spark of innovation, the passion of devotion,
and the ferocity of a wildcat. Water is an octopus’s adaptability and flex-
ibility; it takes the shape of its container, be it a puddle, river, or endless
sea. Void is the emptiness of the night sky or nirvana, at once present and
transcendent.
Sensei across Rokugan teach samurai-in-training to observe and ex-
press these different elements in all that they do. In the Legend of the Five
Rings Roleplaying Game, characters are defined
by their strength in differ-
ent elements. This strength is represented mechanically with a numeric
value on a scale of one to six, called a character’s ring value. In every task
they undertake, they must choose an elemental approach, and the suit-
ability of one approach over another can give them the edge they need or
diminish their chance of succeeding.
The World of the Samurai
In Rokugan, it is said that honor is stronger than steel. While even the
finest blade can bend and break or twist under the heat of the forge, the
Emerald Empire’s society has been folded in the forges of politics and war
for more than a thousand years, and it has not yet broken. The society of
Rokugan follows a divinely ordered pattern set down by the eight Kami,
who shared their celestial blessings with the mortal realm. Rokugan is a
land of strict social stratification, where an improper look at the wrong
time can mean death. On, or face—the concept of a samurai’s stoicism
and outward self-control—is paramount in Rokugan. To lose one’s face is
to lose one’s status and reputation in society, and potentially one’s life.
The
root of the word samurai is, literally, “one who serves.” The samu-
rai rule the Emerald Empire as nobles and lords, but they also serve
others—whether the people of Rokugan below or those samurai who sit
as lords above them. Most samurai fall into one of three broad catego-
ries: bushi, who train their martial skill; courtiers, who engage in deadly
political games; and shugenja, who serve as priests and conduits between
the mortal and sacred realms.
Government and Power
Rokugan is a feudal society: all of the land belongs to the Emperor, who
bestows the rights of stewardship on champions and daimyō within the
Great Clans, who in turn pass on the tasks of administration to lesser-
ranked samurai.